Multi-column support
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parent
ace5c1bf33
commit
054a72e4a6
4 changed files with 255 additions and 46 deletions
159
src/ui.rs
159
src/ui.rs
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@ -2,17 +2,16 @@ use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout, Rect},
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style::{Color, Modifier, Style},
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text::{Line, Span},
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widgets::{Block, Borders, Clear, List, ListItem, Paragraph},
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widgets::{Block, Borders, Clear, List, ListItem, Paragraph, Row, Table, TableState},
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Frame,
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};
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use crate::{
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app::{App, LogViewDayOrder, LogViewGrouping, LogViewPeriod, LogViewSelection, NewEntryMode, Screen},
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state::{AppState, TimeItem},
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state::TimeItem,
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};
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const ACTIVE_COLOR: Color = Color::Green;
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const INACTIVE_COLOR: Color = Color::Yellow;
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pub fn render(frame: &mut Frame, app: &App) {
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match app.current_screen {
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@ -83,7 +82,8 @@ fn render_main(frame: &mut Frame, app: &App) {
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&app.state.permanent_items,
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app.state.current_pane == 0,
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app.state.selected_indices[0],
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&app.state,
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app.state.current_column,
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app.config.multi_column,
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);
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render_section(
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@ -93,7 +93,8 @@ fn render_main(frame: &mut Frame, app: &App) {
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&app.state.recurring_items,
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app.state.current_pane == 1,
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app.state.selected_indices[1],
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&app.state,
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app.state.current_column,
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app.config.multi_column,
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);
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render_section(
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@ -103,7 +104,8 @@ fn render_main(frame: &mut Frame, app: &App) {
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&app.state.recent_items,
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app.state.current_pane == 2,
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app.state.selected_indices[2],
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&app.state,
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app.state.current_column,
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app.config.multi_column,
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);
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// Render bottom bar if needed
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@ -252,9 +254,8 @@ fn render_help(frame: &mut Frame, app: &App) {
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"3. Ad-Hoc Items: One-off tasks and quick entries",
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"",
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"Navigation:",
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"- j/k or ↑/↓: Move selection up/down",
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"- h/l or ←/→: Switch between panes",
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"- Ctrl+n/Ctrl+p: Switch between panes",
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"- j/k or ↑/↓: Move selection up/down (wraps between sections)",
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"- Ctrl+n/Ctrl+p: Switch between sections (Permanent/Recurring/Ad-Hoc)",
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"- Enter: Start/stop time tracking for selected item",
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"- n: Create a new task in the current section",
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"",
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@ -364,45 +365,131 @@ fn render_section(
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items: &[TimeItem],
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is_active: bool,
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selected: usize,
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_state: &AppState,
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current_column: usize,
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multi_column: bool,
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) {
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let border_color = if is_active {
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ACTIVE_COLOR
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} else {
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INACTIVE_COLOR
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};
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let block = Block::default()
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.borders(Borders::ALL)
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.title(title)
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.style(Style::default().fg(border_color));
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.style(Style::default().fg(if is_active { ACTIVE_COLOR } else { Color::White }));
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let items: Vec<ListItem> = items
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.iter()
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.enumerate()
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.map(|(i, item)| {
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let style = if i == selected && is_active {
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// Check if we should use two-column layout
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let use_two_columns = multi_column && items.len() > 6;
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if use_two_columns {
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// Split items into two halves
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let mid_point = (items.len() + 1) / 2;
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let left_items = &items[..mid_point];
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let right_items = &items[mid_point..];
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// Create inner area for columns
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let inner_area = block.inner(area);
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let columns = Layout::default()
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.direction(Direction::Horizontal)
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.constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
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.split(inner_area);
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// Render the block first
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frame.render_widget(block, area);
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// Calculate which row to show (same for both columns)
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let row_in_column = if current_column == 0 {
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selected // Left column: row = selected index
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} else {
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selected.saturating_sub(mid_point) // Right column: row = index - mid_point
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};
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// Left column
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let left_rows: Vec<Row> = left_items
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.iter()
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.map(|item| {
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let display = if !item.tags.is_empty() {
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format!("{} [{}]", item.tags.join(", "), item.name)
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} else {
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item.name.clone()
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};
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Row::new(vec![display])
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})
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.collect();
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let left_table = Table::new(left_rows)
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.widths(&[Constraint::Percentage(100)])
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.highlight_style(if is_active && current_column == 0 {
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Style::default()
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.fg(border_color)
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.fg(ACTIVE_COLOR)
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.add_modifier(Modifier::REVERSED)
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} else {
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Style::default() // No highlight for inactive column
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});
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// Both columns use the same row offset for synchronized scrolling
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let mut left_state = TableState::default();
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if !left_items.is_empty() {
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// Always select the same row to force scrolling, but only highlight if active
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left_state.select(Some(row_in_column.min(left_items.len() - 1)));
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}
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// Right column
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let right_rows: Vec<Row> = right_items
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.iter()
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.map(|item| {
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let display = if !item.tags.is_empty() {
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format!("{} [{}]", item.tags.join(", "), item.name)
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} else {
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item.name.clone()
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};
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Row::new(vec![display])
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})
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.collect();
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let right_table = Table::new(right_rows)
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.widths(&[Constraint::Percentage(100)])
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.highlight_style(if is_active && current_column == 1 {
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Style::default()
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};
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let line = if !item.tags.is_empty() {
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// Display as: tag [project]
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format!("{} [{}]", item.tags.join(", "), item.name)
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.fg(ACTIVE_COLOR)
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.add_modifier(Modifier::REVERSED)
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} else {
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// No tags, just show project
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item.name.clone()
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};
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Style::default() // No highlight for inactive column
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});
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ListItem::new(Line::from(vec![Span::styled(line, style)]))
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})
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.collect();
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let mut right_state = TableState::default();
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if !right_items.is_empty() {
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// Always select the same row to force scrolling, but only highlight if active
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right_state.select(Some(row_in_column.min(right_items.len() - 1)));
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}
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let list = List::new(items).block(block);
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frame.render_widget(list, area);
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frame.render_stateful_widget(left_table, columns[0], &mut left_state);
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frame.render_stateful_widget(right_table, columns[1], &mut right_state);
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} else {
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// Single column mode
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let rows: Vec<Row> = items
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.iter()
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.map(|item| {
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let display = if !item.tags.is_empty() {
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format!("{} [{}]", item.tags.join(", "), item.name)
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} else {
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item.name.clone()
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};
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Row::new(vec![display])
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})
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.collect();
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let table = Table::new(rows)
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.block(block)
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.widths(&[Constraint::Percentage(100)])
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.highlight_style(
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Style::default()
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.fg(ACTIVE_COLOR)
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.add_modifier(Modifier::REVERSED),
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);
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let mut table_state = TableState::default();
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if !items.is_empty() && is_active {
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table_state.select(Some(selected.min(items.len() - 1)));
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}
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frame.render_stateful_widget(table, area, &mut table_state);
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}
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}
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fn centered_rect(width: u16, height: u16, r: Rect) -> Rect {
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