Add project re-assignment

This commit is contained in:
Ian Keane 2025-11-22 10:45:10 -05:00
parent 7b0626cdf0
commit cae499f3ee
3 changed files with 154 additions and 0 deletions

View file

@ -9,6 +9,7 @@ pub enum Screen {
Help,
ConfigHelp,
NewEntry,
ReassignProject,
}
pub struct App {
@ -20,6 +21,8 @@ pub struct App {
pub new_entry_project: String,
pub new_entry_cursor: usize,
pub new_entry_mode: NewEntryMode, // Task or Project
pub reassign_project_buffer: String,
pub reassign_project_cursor: usize,
pub status_message: Option<(String, std::time::Instant)>,
}
@ -39,6 +42,8 @@ impl App {
new_entry_project: String::new(),
new_entry_cursor: 0,
new_entry_mode: NewEntryMode::Task,
reassign_project_buffer: String::new(),
reassign_project_cursor: 0,
status_message: None,
})
}
@ -52,6 +57,7 @@ impl App {
Screen::Help => self.handle_help_event(event),
Screen::ConfigHelp => self.handle_config_help_event(event),
Screen::NewEntry => self.handle_new_entry_event(event),
Screen::ReassignProject => self.handle_reassign_project_event(event),
}
}
@ -72,6 +78,7 @@ impl App {
(KeyCode::Char('?'), _) => self.current_screen = Screen::Help,
(KeyCode::Char('c'), _) => self.edit_app_config()?,
(KeyCode::Char('n'), _) => self.start_new_entry(),
(KeyCode::Char('p'), _) => self.start_reassign_project(),
(KeyCode::Char('d'), _) => self.delete_current_item()?,
_ => {}
},
@ -193,6 +200,50 @@ impl App {
Ok(false)
}
fn handle_reassign_project_event(&mut self, event: Event) -> anyhow::Result<bool> {
match event {
Event::Key(KeyEvent {
code, modifiers, ..
}) => {
match (code, modifiers) {
(KeyCode::Esc, _) => {
self.current_screen = Screen::Main;
self.reassign_project_buffer.clear();
self.reassign_project_cursor = 0;
}
(KeyCode::Enter, _) => {
if self.reassign_project_buffer.is_empty()
|| self.config.is_valid_project(&self.reassign_project_buffer)
{
self.reassign_project_for_current_item()?;
self.current_screen = Screen::Main;
self.reassign_project_buffer.clear();
self.reassign_project_cursor = 0;
}
}
(KeyCode::Backspace, _) => {
if self.reassign_project_cursor > 0 {
let idx = self.reassign_project_cursor - 1;
if idx < self.reassign_project_buffer.len() {
self.reassign_project_buffer.remove(idx);
self.reassign_project_cursor -= 1;
}
}
}
(KeyCode::Char(c), m) if m.is_empty() => {
if self.reassign_project_cursor <= self.reassign_project_buffer.len() {
self.reassign_project_buffer.insert(self.reassign_project_cursor, c);
self.reassign_project_cursor += 1;
}
}
_ => {}
}
}
_ => {}
}
Ok(false)
}
fn move_selection(&mut self, delta: i32) {
let items_len = match self.state.current_pane {
0 => self.state.permanent_items.len(),
@ -319,6 +370,54 @@ impl App {
self.new_entry_mode = NewEntryMode::Task;
}
fn start_reassign_project(&mut self) {
if let Some(item) = self.get_current_item() {
self.current_screen = Screen::ReassignProject;
// Pre-fill with current project if it exists
self.reassign_project_buffer = item.tags.first().cloned().unwrap_or_default();
self.reassign_project_cursor = self.reassign_project_buffer.len();
}
}
fn reassign_project_for_current_item(&mut self) -> anyhow::Result<()> {
let items = match self.state.current_pane {
0 => &mut self.state.permanent_items,
1 => &mut self.state.recurring_items,
2 => &mut self.state.recent_items,
_ => return Ok(()),
};
let index = self.state.selected_indices[self.state.current_pane];
let needs_restart = if let Some(item) = items.get_mut(index) {
// Update the tags
if self.reassign_project_buffer.is_empty() {
item.tags.clear();
} else {
item.tags = vec![self.reassign_project_buffer.clone()];
}
// Check if this is the active timer
self.state
.active_timer
.as_ref()
.map(|(active, _)| active.name == item.name)
.unwrap_or(false)
} else {
false
};
// If this was the active timer, restart it with new tags
if needs_restart {
let item = items[index].clone();
self.state.stop_timer()?;
self.state.start_timer(item)?;
}
self.state.save()?;
Ok(())
}
fn edit_app_config(&mut self) -> anyhow::Result<()> {
use crossterm::{
execute,